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Buy some extra sling stones and watch out for flying boulders in this episode! Join DMs Glen, Brian and Fulongamer as they talk about giants and variations thereof. After answering some emails, they get right to work. First they cover using giant-kin as PCs, then they discuss non-players sitting in on a gaming session. From then they opine about using alternative rules as they pertain to giant-sized weapons, and then they bring it home with a review on the Forgotten Realms supplement, Giantcraft.
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Join DMs Glen and Fulongamer as they continue their foray into the dungeons beneath the ruined monastery! Session 3, Part 2
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I know, I know… its late coming out, but better later than never!! Join DMs Glen and Fulongamer as they wend their way through the Dungeon level 1 of DM Brian’s adaptation of the classic adventure, Horror on the Hill. We are using roll20 as our whiteboard program, and Epic Words as a place to post our characters and keep track of XP, magical items, and so forth: www.roll20.net http://www.epicwords.com/campaigns/2187 Session 3, Part 1,
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Pack some extra water and sunscreen for this episode! Join DMs Glen, Brian and Fulongamer as they take a trip to Athas! After answering some emails, they dive right in with a discussion about the Mul race, then they take a hard look at the Complete Gladiator’s Handbook, go face to face with the Kirre, and then they have a long discussion on the Dark Sun campaign Boxed Set.
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It’s another randomized bag of topics on the Splatbook! Join DMs Glen, Cory, and Brian as they dig into another smorgasbord of 2e goodness! After cleaning out the email inbox, they riff on the concept of assigning difficulty modifiers to NWP checks, then from there they summon (see what I did there?) the strength to discuss the Conjuration/Summoning school of wizard spells. After summoning (it’s a pattern!) their page, they gird on a discussion of the varying plate armors, and then they put a bow on it with a discussion and review of the adventure in Dungeon Magazine issue #53, Steelheart!
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Happy belated New Year!! We here at the Hammer want to thank you all for the love and support of the podcast! Keep it going, tell a friend about us and let’s make this year better than the last!
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You’re on belay, so start climbing in this episode. Join DMs Glen, Fulongamer and Brian as they near the summit of Dragon Mountain. After spending a great deal of time answering an email from the moderator of Planetadnd.com about paladins and assassins (and combining the two), they discuss how they as DMs handle how they “upgrade” PCs magical items. Then from there they talk about an old D&D favorite, the ioun stone, and then they get down and dirty with the campaign supplement, Den of Thieves. Finally, they finish the show by wrapping up their discussion about Dragon Mountain.
Pack your small bags of flour and memorize your Detect Invisible spell for this episode! Join DMs Glen, Fulongamer and Brian as they delve into hidden (literally) 2nd Edition goodness. First off they discuss the various rules found in the Vision and Light chapter of the DMG and how they apply in their games, then from there they cover the various invisibility spells from the Player’s Handbook and Wizard’s Spell Compendium. Up next is a discussion about a very dangerous creature, the invisible stalker, and then they wrap things up with a debate on what to do when the DM accidentally or unintentionally kills off the party.
The party continues their delve in an adaptation of B5, Horror on the Hill. Join Glen and Fulongamer as they find a place of safety and then descend into the dungeon below the monastery.. and as the night gets later, the players get sillier… and of course, hilarity ensues, both in game and out of it. Session 2, Part 2
Join Glen, Fulongamer and DM Brian as we continue the adventures of the Hammers of the Duchy! This time they are working with a new virtual whiteboard program and Allie is sick, so our rusty DM is a little bit more put upon, but things move along a little better than last time…. Session 2, Part 1